Unreal Engine can be used in many different ways and I have tried exploring as many of them as possible.
With the HTC Vive VR glasses and trackers, a mixed reality can be created.

With the addition of a Rokoko MoCap suit to my wardrobe, I am now exploring the limits of how MoCap can be used.
My latest projects haveĀ been made in Unreal Engine.
Find the pages here:

Exploring the possibility of using the Vive in combination with UE to create backgrounds and add real-life objects in front of them. The virtual camera follows the movement of the real one.
For example for film or video clips:
A test to show how it works:
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